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                             SUPER CHASE


            (C) 1994 programmed by IGOR KRACUN (CINQUEFOIL)


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         Introduction
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I'm a student of economics in Ban.Bystrica, Slovakia but I'm found of
computer science too. That's why I programmed this game. Idea of this 
game is from ZX-Spectrum's game - Run baby Run but I make some improvements
to it. I made it for 6 mounths and I consider it was worth it. So check it
out!


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         The game rulez
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SUPER CHASE is an arcade-style game. Your task is mix up cars to make 
them crash. For each crash you are given plus score to buy some life or
equipments: 1.oil - cars slide on it
            2.nails - cars stop for a while and then nails aren't active
            3.bomb - you have to activate it by pressing the bomb icon
		     again and then bomb is not active
	    4.mine - if car touches it, it booms and then mine is not active,
	             in level 4th and 7th are mineseeker - they disactivate 
		     them
	    5.fireball - this one doesn't need any comment
	    6.plougshare - put off car to break them down
This version has 7 levels. (in shareware version only the first one).
May be later I rise number of levels but for now it's enough.
It depends on you - users, whether you encourage me.


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         Game controls
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right arrow - to the right
left arrow - to the left
up arrow - to the up
down arrow - to the down
space - choose equipment
enter - activate equipment
delete - sabotage


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         Technical issues:
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This game use VGACARD (VGAmode - 320x200, 256 color) so if you have not 
any go to buy one. Super chase is worth it.
Memory requirements is about 450kB.
Setting up palete requires 286 instruction so if you have not at least 
AT-286 you cannot run it!!
If you want to use soundblaster with this game then remove memory 
manager (qemm386, 386max, emm386,...) (it requires goldplay).

Notes:
While you are playing game time doesn't pass so don't rely upon system time
after finishing game.

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         Release notes and registration notes:
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I release this program as a shareware, so if you want me 
to send you full version with other levels fill in regform.txt pay
registration fee and send it to my home address. Then I'll
send you the full version with more levels and some improvements plus 
some optional utilities in source code (for example 
flic viewer - assembler, setup - turbo pascal, graphical editor and 
schastpu.tpu - turbo pascal unit with source code (all super chase's 
effects are there including sound_fx, booming, flicplaying, figureblowing ...)


The best way to communicate with me is via the INTERNET:
my address is:
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 kracun@econ.umb.sk
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or my home address is:      

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   Igor Kracun
  Na Graniari 1
97401 Ban.Bystrica
   Slovakia 
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